Rules

GENERAL RULES

  • Getting hit by any person, infected, dogs and rats is a hit
  • Death from fall damage or jumping into the void to death is considered a hit
  • Blocking is a hit, a perfect block (parry) is not
  • Damage taken from the barbed wire is a hit
  • Taking damage from fences, electric rails and fall damage is only damage as long as you don't die
  • Any loss of health is considered damage
  • The run must be fresh started, every time you get hit you need to restart from the main menu. You can't load a quick save at the beginning.
  • The official difficulty is Normal, from here everyone can decide whether to add more or leave it in the official one
  • You can use a specific macro program for emulating free scroll mouse inputs on PC. The macro is called Dish2Macro and you can found it in resources

GLITCHLESS RULES

  • Leap Glitch is forbidden
  • Whale Oil Climbing is forbidden
  • Use blink to go through walls that are solid is forbidden

SPEEDRUN RULES

  • IGT is used to measure time
  • Timing starts when the initial cutscene begins
  • The speedrun is considered complete when you interact with the Emily/Corvo statue after dealing with Delilah.

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