Rules

29/08/2023

General Rules

  • A hit is defined by a loss of health and/or stagger caused by an enemy.
  • Hits from player triggered traps count.
  • Environmental damage caused by static features as lava, water, swamp, spikes, campfires do not count as a hit.
  • Fall damage does not count as a hit, but a death from falling does.
  • Blocking an enemy counts as a hit, but a perfect parry does not.
  • Major glitches are not allowed. You can find a list of all banned glitches for Bloodborne here.
  • Minor glitches or sequence breaking events that are allowed for Bloodborne can be found here.
  • Quitouts are not allowed, except when in the Hunter’s Dream or after killing Djura to get the Powder Keg Hunter Badge.
  • Summon other players is forbidden, but NPC summons are allowed.
  • Killing bosses/ads from outside of the arena is forbidden.

Specific Rules

  • Initial ticks of damage from Frenzy build-up do not count as a hit. However, getting damaged by the full proc from Frenzy counts as a hit.
  • Getting sent to Wet Nurse’s Nightmare phase does not count as a hit (even though it can be avoided). Any attack received within the Nightmare phase counts as normal.
  • The moon presence 1HP attack is not considered a hit.

Specific Rules for non fresh start NG+ runs

  • Max level before NG+: 80 (You can level up in the next NG+ cycles)
  • Weapon +10 and base game gems (No chalice gems allowed)
  • Base game runes.
  • You can skip the BSB fight by buying the Hunter Chief Emblem if you want.
  • No leftover echoes and coldbloods from previous run.
  • Can level up the gun to max level.
  • You can have badges from previous NG (Cosmic Eye Watcher, Spark Hunter…)

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