Rules
29/08/2023
General Rules
- A hit is defined by a loss of health and/or stagger caused by an enemy.
- Hits from player triggered traps count.
- Environmental damage caused by static features as lava, water, swamp, spikes, campfires do not count as a hit.
- Fall damage does not count as a hit, but a death from falling does.
- Blocking an enemy counts as a hit, but a perfect parry does not.
- Major glitches are not allowed. You can find a list of all banned glitches for Bloodborne here.
- Minor glitches or sequence breaking events that are allowed for Bloodborne can be found here.
- Quitouts are not allowed, except when in the Hunter’s Dream or after killing Djura to get the Powder Keg Hunter Badge.
- Summon other players is forbidden, but NPC summons are allowed.
- Killing bosses/ads from outside of the arena is forbidden.
Specific Rules
- Initial ticks of damage from Frenzy build-up do not count as a hit. However, getting damaged by the full proc from Frenzy counts as a hit.
- Getting sent to Wet Nurse’s Nightmare phase does not count as a hit (even though it can be avoided). Any attack received within the Nightmare phase counts as normal.
- The moon presence 1HP attack is not considered a hit.
Specific Rules for non fresh start NG+ runs
- Max level before NG+: 80 (You can level up in the next NG+ cycles)
- Weapon +10 and base game gems (No chalice gems allowed)
- Base game runes.
- You can skip the BSB fight by buying the Hunter Chief Emblem if you want.
- No leftover echoes and coldbloods from previous run.
- Can level up the gun to max level.
- You can have badges from previous NG (Cosmic Eye Watcher, Spark Hunter…)